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(cod4 v1.7 Compliant)
Dedicated Server Setup and Usage Guide
This guide assumes you have remote access, FTP, and at least one IP to your Dedicated Server box.
Guide Contents | ||
Dedicated Server Installation | Stock ModWarfare Setup | Server Administration |
Custom Mod Setup | ||
Punkbuster Information | ||
Multiple Server Installation | ||
Adding Custom Maps | ||
Home PC Server Installation | ||
Step 1 - Install The Server Files
Make sure your game install is patched and fully operational, including Punkbuster.
- Open C:/Program Files/Activision on your pc, and copy/paste the Call of Duty 4 - Modern Warfare folder to C: on your hard drive. To simplifythings, rename the copy to cod4.
- Open the cod4 folder and delete the following folders and files(Highlighted Green) You do not need to upload these files, it will saveyou 1.25GB:
Docs
Players
C:cod4mainsave
C:cod4mainvideo
- Open the C:cod4pb folder and delete everything.
- Upload the cod4 folder and all of its contents to C: on your box.
It is critical that the naming and file structure remain intact, do not change anything.
This will take quite a few hours, so time it so it does not interfere with your normal pc usage.
Step 2 - Install The Punkbuster Files
The next thing to do is get the Punkbuster server files.
- Login to your box and create a folder on the desktop called 'pbsetup'.
- Download pbsetup.exe from Evenbalance to your new pbsetup folder from this link: PBsetup
- Run pbsetup.exe and click 'Add a Game'. Choose a CoD4 server. You might need to browse to the iw3mp.exe file so thatpbsetup knows where your CoD4 server is located.
- Once you have added your CoD4 server, select/highlight the CoD4 server in the listand click 'Check For Updates'. This should download a number of files to your CoD4 server directories. You do not have todo anything else at this time, but you will have to add cfg's and cheat detection checks later.
Step 3 - Copy The Game Files
- Before you do anythingelse, create a copy of the cod4 folder using copy/paste. You willneed this if you plan to run multiple servers or if something goesfubar on your server you will have a fresh copy of the files. Justcopy/paste it anywhere convienient.
Step 4 - Create The Startup Shortcut
- Login to your box and open the cod4 folder.
- Right click the iw3mp.exe file and select 'Create Shortcut'. Drag the new shortcut to the desktop.
- Right click the new shortcut and select Properties.
- Find the Target field, you will see 'C:cod4iw3mp.exe'
- Add the following to the end of the existing target, do not delete or change any of the existing target!
+set dedicated 2 +set net_ip 123.456.7890 +set net_port 28960 +set sv_maxclients 32 +set sv_punkbuster 1 +execserver.cfg +map_rotate
Note: Make sure there is a space between iw3mp.exe' and +set dedicated 2
Note: Change sv_maxclients to how many player slots you want.
Click Apply and OK.
Command Line Information
The command line is what starts your server, it sets the global variables for a server such as the IP and Port.
There are quite a few parameters you can use but I prefer to usethe basics, the rest can be used in the server cfg to make changes mucheasier.
This is the startup command line for the above instructions: (Windows Only)
'C:cod4iw3mp.exe'+set dedicated 2 +set net_ip 123.456.789.012 +set net_port 28960 +set sv_maxclients 32 +setsv_punkbuster 1 +exec server.cfg +map_rotate
Step 5 - The Server Configuration File
Thereare a ton of cfg's running around, some are correct, and some are wrong or are invalid for the way the game is designed.
You will find that only certain variables can be changed when your server is stock, or in RANKED mode.
Knowing this, and in combination with the startup command, all you need to run a stock RANKED server,is the cfg located here: Server.cfg
Edit it to your needs, don't forget to set your rcon password and put thefile in the 'C:cod4main' folder of your server installation. The folder named main.
Step 6 - Starting and Joining The Server
Double click the shortcut to start the server.
If you get a DirectX error, you will need to install this file.Unzip it and put it in your dedicated server's System32 folder.(C:/Windows/System32)
LINK - This is the latest DX9 dll file at this writing.
Your server should now start if you didnt make any typo's or configuration errors. Wait for 10-15 minutes and go see if you can find it in the server browser. You may need to refresh a few times.
If you can't find it, stop the server for approx. 30 minutes and try again.
You can also use your console to connect, but sometimes it won't work. Once you choose your profile inmultiplayer, open your console using the tilde (~) key.
Type in /connect xxx.xxx.xxx.xxx (your server ip and port) and hit enter.
RemoteStart/Stop Tools
If you have your own box,chances are you need a remote start/stop tool so you don't have to share access to the box. These are my 3 favorites:
ServerDoc (FREE - Easy install)
FireDaemon (30 Day Trial - Starts at $39 a Month)
TC Admin (Nice GUI - Starts at $15.95 a Month)
Step 1 - The ModWarfare Server Files
- Download this file and unzip it. Link
- Open the ModWarfare folder in the download and edit the server.cfg file and set the hostname, and rcon password.
- Upload the files in the ModWarfare folder download to theMods/ModWarfare folder of your server. Just the files, not the folderitself.
Step 2 - Edit The Startup Command Line
NOTE: The game does not recognize the capitol 'M' for theMods folder, you must use lowercase 'm'.
ModWarfare is your fs_game mods/mod_folder.Notice the forward slash, and lower-case 'm' in 'mods'
In your command line, you will be adding this:
+set fs_game mods/ModWarfare
A lower-case 'm' in mods, and a forward slash.
The entire command line would look like this:
'C:cod4iw3mp.exe' +set fs_gamemods/ModWarfare+set dedicated 2 +set net_ip 123.456.7890 +set net_port 28960 +set sv_maxclients 32 +setsv_punkbuster 1 +exec server.cfg +map_rotate
Step 1 - Get The Mod File Set
Note:To better explain this, i will use awe4 (lowercase) as an example.
- Download the awe4 mod from Raiders Game Net and open it.
- If necessary, create a folder called awe4 and move all the cfg's, mod.ff, and z_awe4.iwd intothe new folder. (see below)
- Open the server.cfg file and set the hostname, rcon password, and the HTTP Redirect. (see Step 4 below)
Note: If the server.cfg for the mod has some of the same settings in it asyour startup command line, like dedicated 2 or net_ip for example, disable them. You don't need them twice.
Step2 - Setup The Server
- With FTP, open the 'Mods' folder on your server.
- Upload the 'awe4' folder you created with all the cfg's and mod files to your servers 'Mods'directory.
- You should now have both the 'awe4' folder and the 'ModWarfare' folder in the same'Mods' directory. Side by side. (see below)
Step 3 - Create the Redirect Download Files
-Create a folder called 'cod4'.(most people use cod4, you can use w/e)
- Open the 'cod4' folder and create a folder called 'mods'.
- Create another folder called 'usermaps', right next to the 'mods' folder. If you plan to use custom maps in the future, you will need this folder.
- Now, copy or drag the 'awe4'folder from Step 1 above into the 'mods'folder you just created.(see below)
- Delete everything in the awe4 folder except the mod.ff and z_awe4.iwdfiles. Players need these two files only, the rest is serverside.
- Upload the 'cod4' folder and its contents to your websites Root directory (html folderor public_html folder, depending on your sites setup), keeping the file structure intact.
NOTE: You should be able to put the url in your browser (http://www.yourwebsite.com/cod4) and see the contents of the cod4 folder, the 'mods' and 'usermaps' folders.
If you can't view the files, you either installed the cod4 folder inthe wrong place, or you have a permissions problem. Discuss permissionswith your webhost if need be.
Step 4 - Setup The HTTP Redirect Download
All you need to do now is tell the server where the 'cod4'folder is, the server will do the rest from there.
- In the server.cfg file, scroll down to the HTTP Redirect Download section.
- Find this line and change it to the website address of the 'cod4' folder you created: seta sv_wwwBaseURL'http://www.yourwebsite.com/base_directory'
- The server will look for a folder called ' cod4' at the url you specify, so for example, make the url to the downloadlook like this:
seta sv_wwwBaseURL 'http://www.yourwebsite.com/cod4'.It is always one directory above the 'usermaps' or 'mods' folders.
EXAMPLE
set sv_allowdownload '1'
seta sv_wwwDownload '1'
seta sv_wwwBaseURL 'http://www.yourwebsite.com/cod4'
seta sv_wwwDlDisconnected '0' (IMPORTANT: Set this to '0')
Step 5 - Edit The Startup Command Line
NOTE: The game does not recognize the capitol 'M' for theMods folder, you must use lowercase 'm'.
awe4 is your fs_game mods/mod_folder. Notice the forward slash, and lower-case 'm' in 'mods'
In your command line, you will be adding this:
+set fs_game mods/awe4
A lower-case 'm' in mods, and a forward slash.
Finally, you need to change the command line to activate the awe4 mod:
+set fs_game mods/awe4+set dedicated 2 +set net_ip 123.456.7890 +set net_port 28960 +setsv_maxclients 32 +set sv_punkbuster 1 +exec server.cfg +map_rotate
Thats it! Just start your server.
You MUST have either ModWarfare or a custom mod like awe4 running to use custom maps.
IMPORTANT:
- Since the 1.5 patch, you no longer need to put a map .iwd file in the Mods/your_mod directory. All map filesbelong in the mp_mapname directory, so don't move them even if the readme that comes with the map tells you to.
- Before using ANY custom map, you should 'clean' it. The procedure is located in the index of this document.
For custom maps to download to players, you have to have the files in two places at the same time.One set on the server, and one set on a website or file server of some sort.
Otherwise, the server will try to download the files to the player so slow that it can disconnect or timeout.
Step 1 - Create the Server Files
For this guide we will use a map called 'mp_balarda' as an example.
- Make a new folder called 'usermaps'.
- Open the 'usermaps' folder and create a new folder naming it exactly the same as the map, in this case the folder would be called'mp_balarda'.
- Unzip the map file and put the mp_balarda.ff, mp_balarda.iwd, and mp_balarda_load.fffiles into the 'mp_balarda' folder you created.
Remember, all 3 files of every custom map goes in its own folder.
- Log into your server with FTP, and upload the 'usermaps' folder andits contents right next to the other folders such as main, miles,Mods, pb and so on.
Step 2 - Create the Redirect Download Files
- Open the 'cod4' folder on your webspace or redirect site that you created earlier.
- Upload the 'usermaps' folder to the 'cod4' folder, right next to the 'mods' folder you created earlier.
- Add the map to your mapstring on the server and restart. (Remember, we're using ModWarfare or a custom mod, so editthe right cfg files)
As long as you have the file structures correct and in the correctplaces, and your Redirect setup properly, all should work as designed.
Step3 - Testing
To test, jump on your server, you should get the downloads as you join.If the speed drops to around 12-20KB/sec, your redirect is not working. Double check your setup.
Login with the admin password, and issue the map command /rconmap mp_balarda
Add the map to your map rotation. ex. 'gametype war map mp_balarda'
Cleaninga Map .IWD File
Many maps have what is referred to as a 'dirty' .iwd file.These can beolder maps or maps not compiled correctly and contain unnecessary filesthat can cause many errors including download looping, maprotation errors, and a few others. These maps can be fixed quite easilyand is effective 95% of the time.
You will need winrar to edit or 'clean' the files. Thenewest trial version is available here.
- Install winrar
- Double click the map .iwd file, choose 'Select a program from a list' and select Winrar.
- Uncheck the box next to 'Always use the selected program to open this kind of file' (a safety precaution) and click ok.
- Delete everything except the 'images' folder and the 'sounds folder if it exists.
- Only a few maps will have fx scripts folders.
'Dirty' Example
- Browse the contents of the images folder and make sure that there are only .iwi files, period, nothing else.
- If there is a readme anywhere else in the .iwd, delete it.
'Clean' Example
Option 1 - Multiple Game File Installs
This option requires that you copy/paste the game install as many times as needed.
- Using the install guide, install a server and get it totally functional, including punkbuster. Join the server and makesure screenshots, logfiles, everything is working.
Once everythings verified, stop the server.
- Open C: on your box, and create a folder called 'servers', or 'cod4servers',w/e you want, but i'll use 'servers'.
- Copy/paste the working server folder into the 'servers' folder and name itcod41, repeat naming the next one cod42, then cod43, you get the idea.
This is a good time to decide a permanent naming convention for eachserver folder, trust me, down the road you'll be glad you did. One way is have different size servers and name them that way, cod420, cod424, cod432, etc. Or, you can name them by gametype, tdm, hardcore, koth. So think about it for a minute, then name them.
- Create the desktop shortcuts next, naming them the same as each server, so you can tell them apart.
- Edit the Target fields of the shortcuts, setting the command line, assigning ip's, ports, and so on.
- Edit your server cfgs for each server, check/edit your PB cfg's as well.
If you have multiple IP's on your box, use one for each server. If you have one IP, just use different port numbers.E.G. 28960, 28961, 28962 etc etc.
Option 2 - Single Game File Install
This option uses one game file install, with custom command line settings and individual server file sets.
- Using the install guide, install a server and get it totally functional, including punkbuster.Join the server and make sure screenshots, logfiles, everything is working.
Once everythings verified, stop the server. You should have a working server at C:cod4
- On your box, open C: and create a folder called 'servers'.
- Open the 'servers' folder, create 3 server folder sets, cod41, cod42, cod43, each onecontaining a 'main' folder, a 'pb' folder, and a 'mods' folder.
- Open the 'mods' folder and create a folder called 'modwarfare'.
Folder - cod41
-main
-pb
-mods
-mods/modwarfare
- Add a server.cfg to each 'main' folder and PB cfg's to eac PB folder.
- Open the cod4 folder and create 3shortcuts to iw3mp.exe (Step 4 of install guide), rename them to reflect each server, and drag them to the desktop.
- Using Step 4 of the install guide as a reference, change the Target line for cod41 to this:
C:cod4iw3mp.exe +set fs_homepath 'C:/servers/cod41' +setfs_basepath 'C:/cod4'+set dedicated 2 +set net_ip 123.456.789.012 +set net_port 28960 +setsv_maxclients 32 +set sv_punkbuster 1 +exec server.cfg +map_rotate
fs_homepath = Your individual server folders you created. (C:serverscod41, cod42, etc)
fs_basepath = Your cod4 game files install. (C:cod4)
Repeat for the other two shortcuts.
Each server will load all files on basepath, and then load all files on homepath. Each server will generate its own logfiles, screenshots etc.
Installing Mods and Game Patches
- Mods are installed on your servers like normal ( C:serverscod41Modsyour_mod ), but you MUST install the same mod on the game file install ( C:cod4Modsyour_mod ) for them to work. This was either missed by the devs or is a bug.
- Patches for the game and punkbuster will have to be applied manually to the game files install.( C:cod4 )
Router Requirements
Due to hundreds of different router configurations, there'sno real way to guide you in the setup. However, what I can do is giveyou a quick overview of what you need to do, and point you in the rightdirection for the information you will need.
What you will need to do is create a static IP in your router, andthen point the proper ports to that IP. You might even try placing thatIP in the DMZ zone of your router as well.
Players will connect to your server using your EXTERNAL IP fromwww.whatismyip.com, while you will connect to the server using theLocal option of the ingame browser.
To begin, go to this link HEREand find your router or a close model. On the next page look for Call of Duty 4, the procedure will be explained from there.
- You will need to allow the following ports:
UDP 20800
UDP 20810
UDP 28960
Additional Resources
http://www.olddogvt.net/cod-firewall
http://www.portforward.com
Determine Server Size
- Before you put your server online, you should try to determine how many players your server will support with minimal lag and max performance.
Rudedog of FPSadmin.com has posted this formula that works quite well in determining server max rate and max players:
http://www.fpsadmin.com/forum/showthread.php?t=9016
Server Setup
- Copy your Call of Duty 4 - Modern Warfare folder and paste it into 'C'. Rename it to 'cod4server'. The path will be 'C:cod4server'
The reason for this is simple, using your game install as the server, which you can, is a bad idea. If you need to reinstall your game for some reason, you'll loose your server setup.
- If you don't know your IP, you can get it at www.whatismyip.com, write it down of course.
- Download this zip file and open it, it contains server configs for both a Stock Ranked server and a set for ModWarfare. Download
- Open the server.cfg and set your rcon password and hostname, and save.
- Put the server.cfg in your 'C:cod4servermain' folder. The folder named main.
- Create a shortcut to iw3mp.exe and name it cod4server or w/e so you know what it is, and move it to your desktop.
- Right click the shortcut and choose 'Properties.
- Edit the 'Target' line so it looks like this, click 'Ok' and close the properties:
C:cod4serveriw3mp.exe +set dedicated 2 + set net_ip 123.456.789 +set net_port 28960 +setsv_punkbuster 1 +set sv_maxclients 8 +exec server.cfg +map_rotate
- Your server should now start by using the shortcut you created.
- Make sure both cod4server and iw3mp.exe are allowed in the Windows Firewall, under the 'Exceptions'tab usually.
If you use a Norton or McAffee type software firewall, you will need to allow the same in their respective exceptions as well.
(NOTE: Sometimes you just have to turn all the firewalls off, so be prepared to do so.)
Logging Into Rcon
The rcon password is set in the server.cfg file, you must first login to rcon on the server before you can issue admin commands.
Join your server and open the console with the tilde key (~).
Type in '/rcon login yourpassword' (without the quotes) and hit Enter.
Note: Always use, and never forget, the forward slash '/' when logging in or you will broadcast your rcon password to the otherplayers on the server.
Note: To expand console to full screen, hold down Shift and hit the tilde (~) key.
Custom Desktop Shortcut
This creates a custom shortcut directly to your server, gives you rcon, and puts you in a private slot if you have that configured in your server.cfg.
Right click your MP desktop shortcut and choose Copy.
Right click your desktop and choose Paste.
Right click your new shortcut and choose Rename.
Rename it to w/e you want it to be called.
Right click the shortcut and choose Properties.
In the Target field you will see this:
'C:Program FilesActivisionCall of Duty 4 - Modern Warfareiw3mp.exe'
At the very end, after the quote mark, click there so you have a blinking cursor, then hit space one time.
Copy this and paste it in:
+rcon login ***** +password ***** +connect xxx.xxx.xxx.xxx:28960'
It should look like this when done:
'C:Program FilesActivisionCall of Duty 4 - Modern Warfareiw3mp.exe' +rcon login ***** +password *****+connect xxx.xxx.xxxx:28960'
Note: Replace the *****'s with your passwords for rcon and private slot.Replace the x's with your server IP.
Note: This will take you right into the server with the last profile you selected in multiplayer.
Note: Also note that you can edit in the IP and Port and share this as is, the rcon and password settings will be ignored.
Rcon Commands
Commonly Used Commands
Task | Usage | Example | Description |
---|---|---|---|
Logging in to rcon | /rcon login password | /rcon login superdude | Gives player administrative rights on server. |
Display Server Information | /rcon serverinfo | /rcon serverinfo | Shows the current server settings. |
Display System Information | /rcon systeminfo | /rcon systeminfo | Shows the current System Information. |
Display Player Information | /rcon status | /rcon status | Displays info for all players on the server. |
Change a Map | /rcon map map_name | /ron map mp_crash | Loads the map specified by mapname. |
Rotate to Next Map | /rcon map_rotate | /rcon map_rotate | Loads next map in rotation. |
Reload a Map | /rcon map_restart | /rcon map_restart | Restarts round. Any gametype and round limit setting changes will take effect. |
Fast Restart a Map | /rcon fast_restart | /rcon fast_restart | Restarts the current map. |
Execute a Config | /rcon exec filename.cfg | /rcon exec rifles.cfg | Executes a Server Config File |
Other Commonly Used Commands
Task | Usage | Example | Description |
Change Gametype | /rcon g_gametype type | /rcon g_gametype koth | Sets gametype. Requires a map restart to take effect. |
Auto Team Balancing | /rcon scr_teambalance [0-1] | /rcon scr_teambalance 1 | Force team balance off (0), on (1) |
Friendly Fire | /rcon scr_team_fftype [0-3] | /rcon scr_team_fftype 1 | FF off (0), on (1), reflect (2), shared (3) |
Spectate Type | /rcon scr_game_spectatetype [0-2] | /rcon scr_game_spectatetype 2 | Disabled (0), Team/Players Only (1), Free (2) |
Kill Camera | /rcon scr_game_allowkillcam [0-1] | /rcon scr_game_allowkillcam 1 | Force killcam off (0), on (1) |
Private Chat to Player | /rcon tell [client #] [message] | /rcon tell 3 Hello Player | Sends private message to a player. |
Chat Via Console | /rcon say [message] | /rcon say Hello Player | Messages are shown in game preceded by console: |
Kick and Ban Commands
Task | Usage | Example | Description |
Kick a Player by ID | /rcon clientkick [ID] | /rcon clientkick 3 | Kick player from server by client number. |
Kick a Player by Name | /rcon onlykick [Name] | /rcon kick Playername | Kick player by name from the server. |
Kick a Player by Colored Name | /rcon kick [Name] | /rcon kick ^1Playername | Kick player by colored name from the server. |
Kick All Players | /rcon kick all | /rcon kick all | Kicks all players from server. |
Kick All Players | /rcon onlykick all | /rcon onlykick all | Kicks all players from server. |
Ban a Player by ID | /rcon banClient [ID] | /rcon banClient 3 | Bans a user by their client number. |
Ban a Player by Name | /rcon banUser [Name] | /rcon banUser playername | Bans a user by their ingame name. |
Temp Ban a Player by ID | /rcon tempBanClient [ID] | /rcon tempBanClient 3 | Kicks and temp bans player by client id from server. |
Temp Ban a Player by Name | /rcon tempBanUser [Name] | /rcon tempBanUser playername | Kicks and temporarily bans player by name from server. |
Remote Admin Tools
CoD4 does not have an ingame admin function other than rcon commands. Between these tools and the PB Webtool, you can perform any needed functions.
To use these tools or PB Webtool, you must minimize your game screen or run them from another pc on a home network.
Rcon Commander
Rcon Max
Modern Rcon
Half-Life Server Watch
Tatakai Server Scan
Because Punkbuster is a server itself, it requires cfg files and commands to tell it what to do.
It is only as good as what you configure it to do, including running cheat detection scans and gathering screenshots.
Cheat detection is accomplished by the use of cvar and md5 checks that you use on your server.
You need to get these checks from an anti-cheat group on theinternet, and IMO there are only three worth your time, ACI, PBbans,and Punksbusted.
You need to join these groups and request access to the 'private' checks they have to offer.
I suggest you join PBBans immediately, you can stream your logs to multipleAnti Cheat groups automatically, as well as have live banning to your server.
I also suggest you apply for Private Server Admin at ACI asap, if approved they will giveyou access to the cvar and md5 cheat scans for your server.
Anti Cheat Groups
ACI
PBBans
Punksbusted
Evenbalance (PunkBuster)
General Information
Note: I have structured the download to be like the set supplied by ACI.The settings are a combination of public and stock settings supplied by Punkbuster.
These are links to the Evenbalance CoD4 sections.
Reference: Punkbuster for Admins
Reference: Punkbuster for Players
This is a link to the Punksbusted's PB Wiki.
Reference: PsB Wiki
This is a brief description of the files included in the download:
pbsv.cfg
This file is Punkbusters's server cfg file. It contains all the basic settings for your server, including the streaming infofor ACI and PBbans.
pbsvuser.cfg
This file is used to load all the other cfg's included in the download.
pbss.cfg
This file contains the screenshot settings.
clan.cfg
This is the most important file. Messages, badnames, namelock, and all the features to PB are in here. This way you only needto edit one file normally.
pbbans.dat
This is the PB banlist. It is currently empty.
pbucon.use
This file is from the live banning feature of Punkbuster. It is needed by PBbans.
The Server Files
Download this file and unzip it. LINK
Open clan.cfg with Notepad and scroll to the section called PB WEBTOOL SETTINGS.
Edit the HttpAddr with your server ip. Just the ip, no port number. It is set at 9025.
Edit the HttpKey line, this is your Webtool access password, use a good password, security is everything!!
Upload all the files from the zip to your servers 'pb' folder.
Restart your server.
Checking and Updating PB
You should now be able to go to your Punkbuster Server Webtool. The urlwould be like this: http://xxx.xxx.xxx:9025
The x's are your server IP, and 9025 is the port number set in thepbsv.cfg. If you get a error, double check the url you typed in,double check the clan.cfg, and if you still get an error contact yourgame server provider, perhaps they only allow certain ports for PB.
Remember that if you find an error and change something, you have to restart your server and check the url again.
Assuming you can see your Webtool, look at the bottom of the page for the version number of PBrunning on your server. It should look like this: v1.626 v2.032 A1394.
The number on the left is the server version that is running, the number on the right is the required client version number.
Go to Evenbalance and look at the Call of Duty 4 listing to see if yours is current, ifnot, go back to your Webtool.
Put your password into the Webkey field and click the 'Command Screen' button.
Next, click the 'pb_sv_update' button. In about 10-15 minutes, come back to the webtool, login, and click the 'pb_sv_restart' button.
Check your version number again in a few minutes, you should be good to go.
Note: DO NOT click the 'pb_sv_writecfg' button, it will wipe out your pbsv.cfg file.
Other Update Methods
The cfg's in the zip file above have the update command in them, under normal circumstances the server will update itself.
- You can use pbsetup if you installed it on your box, justremember to check the PB server version number afterwards, i have hadit update to the old version before.
- You can login with rcon and execute the command /rcon pb_sv_update.A few minutes later, you need to issue the command /rcon pb_sv_restart.
- You can get the server update file from Evenbalance, upload it toyour servers pb folder and restart the server, the file is located onthis page here.
- Some server providers provide a PB Update link in their gamepanels.
Additional Features
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There are many features to PB, they are in the clan.cfg in the download. I will address them in the same order as the cfg.
Note: The brackets >[]< are not used!
pb_sv__BadName[grace_seconds] [name-or-text] EXAMPLE - pb_sv_badname0 www.
Adds a bad name to the server to disallow, such as player names, or even a clan tag.
pb_sv_NameLock [GUID or partial match] [Name to Lock]
EXAMPLE - pb_sv_NameLock 1234567890qwertyuiop 'theMechanic'
This locks a GUID to a name, anyone that trys to use that name and does not match the GUID, will be kicked from the server.
NameLocks are not stored to disk automatically so Admins should addthese to the clan.cfg file in order to have NameLocks extend to futureserver sessions.
pb_sv_powerguid [GUID] [Powerpoints] [Name]
EXAMPLE - pb_sv_powerguid 1234567890qwertyuiop 99 theMechanic
PB Player Power works with PBrcon to give server admins the abiltiy to have 'deputy admins' by assigning point levels and commands to each admin.This way your server can be patroled by trusted players without giving out the actual rcon password to the server.
In my example above, i have 99 power points. In reality, you shouldonly use 99 points as your top level because if someone with 100 pointsjoins the server, it will disable everyones power but theirs. Thefollowing is an example of 3 power levels and a list of some of the commands you can set:
The example levels are as follows:
Basic - 25 Points - Kick/Screenshots
Intermediate - 50 Points - Kick/Screenshots/Say/Ban/Badname
Advanced - 99 Points - All PB Commands
All commands are done thru console, and most commands are preceded with /pb_rcon.
So, say you want to kick a player for using bad language.
Open console and type in pb_plist and hit enter.
This will list the players, and next to each one is their slot number, the player you want to kick is in slot #3.
Enter the command like this- /pb_rcon pb_sv_COMMANDHERE PLAYERSLOT# VARIABLE
So you would issue this command: /pb_rcon pb_sv_kick 3 10 language
This would kick player in slot #3 for 10 minutes for language.
Each command has some different variables required, heres the shortlist explanation:
Command: pb_plist - This will display the players, their slot number, and at least the last 8digits of their guid.
Usage: pb_plist
Command: pb_sv_badname [grace_seconds] [name-or-text] - This can be used for people withfoul language in their names, or to permanently ban a clan by using their tag.
Usage: /pb_rcon pb_sv_badname 0 name-or-text
Command: pb_sv_ban [name or slot #] [displayed_reason] [optional_private_reason] - Bans theplayer and displays the reason banned to to public.
Usage: /pb_rcon pb_sv_ban slot# reason
Command: pb_sv_getss [player_name_or_slot#] - This will get a screenshot of a player andput it in your CoD4/pb/scrnshot folder in YOUR game install.
Usage: /pb_rcon pb_sv_getss slot#
Command: pb_sv_kick [name or slot #] [minutes] [displayed_reason] - This will kick a player for aspecified amount of time and display the reason to the public, see example above.
Usage: /pb_rcon pb_sv_kick slot# minutes reason
Command: pb_sv_rlist - This will display all available pbRcon commands loaded onto theserver.
Usage: /pb_rcon pb_sv_rlist
This is the current list of commands set in the clan.cfg for PBrcon and the points required foraccess:
pb_sv_rcon 99 pb_sv_
pb_sv_rcon 50 pb_sv_ban
pb_sv_rcon 50 pb_sv_badname
pb_sv_rcon 50 pb_sv_say
pb_sv_rcon 25 pb_sv_map
pb_sv_rcon 25 pb_sv_mute
pb_sv_rcon 25 pb_sv_kick
pb_sv_rcon 25 pb_sv_getss
ServerMessages/Tasks
pb_sv__Task [X] [Y] [command]
Adds a task to PB's Task List; The Task will be executed X seconds after entry and every Y seconds thereafter; use -1for Y if a one-time task is desired; this can be used to execute game server commands as well as PB commands.
For messages, what this means is the message will load X seconds after PB starts, and repeatevery Y seconds.
This is the example message command in the clan.cfg. 90 is X , 400is Y, say is the command, and the message is Welcome to our server,enjoy and have fun!
pb_sv_task 90 400 say Welcome to our server,enjoy and have fun!
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